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							|  | 		<title>dwm - dynamic window manager</title> | 
						
						
							|  | 		<meta name="author" content="Anselm R. Garbe"> | 
						
						
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							|  | 			<img src="dwm.png"/><br /> | 
						
						
							|  | 			<h3>dynamic window manager</h3> | 
						
						
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							|  | 		<h3>Description</h3> | 
						
						
							|  | 		<p> | 
						
						
							|  | 		dwm is a dynamic window manager for X11. | 
						
						
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							|  | 		<h3>Philosophy</h3> | 
						
						
							|  | 		<p> | 
						
						
							|  | 		As founder and main developer of wmii I came to the conclusion that | 
						
						
							|  | 		wmii is too clunky for my needs. I don't need so many funky features | 
						
						
							|  | 		and all this hype about remote control through a 9P service, I only | 
						
						
							|  | 		want to manage my windows in a simple, but dynamic way. wmii never got | 
						
						
							|  | 		finished because I listened to users, who proposed arbitrary ideas I | 
						
						
							|  | 		considered useful. This resulted in an extreme <a href="http://www.jwz.org/doc/cadt.html">CADT</a> | 
						
						
							|  | 		development model, which was a mistake. Thus the philosophy of | 
						
						
							|  | 		dwm is simply <i>to fit my needs</i> (maybe yours as well). That's it. | 
						
						
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							|  | 		<h3>Differences to wmii</h3	 | 
						
						
							|  | 		<p> | 
						
						
							|  | 		In contrast to wmii, dwm is only a window manager, and nothing else. | 
						
						
							|  | 		Hence, it is much smaller, faster and simpler. | 
						
						
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							|  | 			dwm has no 9P support, no menu, no editable tagbars, | 
						
						
							|  | 			no shell-based configuration and remote control and comes without | 
						
						
							|  | 			any additional tools like printing the selection or warping the | 
						
						
							|  | 			mouse. | 
						
						
							|  | 			</li> | 
						
						
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							|  | 			dwm is only a single binary, it's source code is intended to never | 
						
						
							|  | 			exceed 2000 SLOC. | 
						
						
							|  | 			</li> | 
						
						
							|  | 			<li> | 
						
						
							|  | 			dwm is customized through editing its source code, that makes it | 
						
						
							|  | 			extremely fast and secure - it does not process any input data which | 
						
						
							|  | 			hasn't been known at compile time, except window title names. | 
						
						
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							|  | 			dwm is based on tagging and dynamic window management (however simpler | 
						
						
							|  | 			than wmii or larswm). | 
						
						
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							|  | 			dwm don't distinguishes between layers, there is no floating or | 
						
						
							|  | 			managed layer. Wether the clients of currently selected tag are | 
						
						
							|  | 			managed or not, you can re-arrange all clients on the fly. Popup- | 
						
						
							|  | 			and fixed-size windows are treated unmanaged.  | 
						
						
							|  | 			</li> | 
						
						
							|  | 			<li> | 
						
						
							|  | 			dwm uses 1-pixel borders to provide the maximum of screen real | 
						
						
							|  | 			estate to clients. Small titlebars are only drawn in front of unfocused | 
						
						
							|  | 			clients. | 
						
						
							|  | 			</li> | 
						
						
							|  | 			<li> | 
						
						
							|  | 			dwm reads from <b>stdin</b> to print arbitrary status text (like the | 
						
						
							|  | 			date, load, battery charge). That's much simpler than larsremote, | 
						
						
							|  | 			wmiir and what not... | 
						
						
							|  | 			</li> | 
						
						
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							|  | 			garbeam <b>does not</b> want any feedback to dwm. If you ask for support, | 
						
						
							|  | 			feature requests, or if you report bugs, they will be <b>ignored</b> | 
						
						
							|  | 			with a high chance. dwm is only intended to fit garbeams needs. | 
						
						
							|  | 			However you are free to download and distribute/relicense it, with the | 
						
						
							|  | 			conditions of the <a href="http://wmii.de/cgi-bin/hgwebdir.cgi/dwm?f=f10eb1139362;file=LICENSE;style=raw">MIT/X Consortium license</a>. | 
						
						
							|  | 			</li> | 
						
						
							|  | 		</ul> | 
						
						
							|  | 		<h3>Screenshot</h3> | 
						
						
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							|  | 		<a href="http://wmii.de/shots/dwm-20060714.png">Click here for a screenshot</a> (20060714) | 
						
						
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							|  | 		<h3>Development</h3> | 
						
						
							|  | 		<p> | 
						
						
							|  | 		dwm is actively developed in parallel to wmii. You can <a href="http://wmii.de/cgi-bin/hgwebdir.cgi/dwm">browse</a> its source code repository or get a copy using <a href="http://www.selenic.com/mercurial/">Mercurial</a> with following command: | 
						
						
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							|  | 		<code>hg clone http://wmii.de/cgi-bin/hgwebdir.cgi/dwm</code> | 
						
						
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							|  | 		<h3>Download</h3> | 
						
						
							|  | 		<ul> | 
						
						
							|  | 			<li><a href="http://wmii.de/download/dwm-0.1.tar.gz">dwm 0.1</a> (12kb) (20060714)</li> | 
						
						
							|  | 		</ul> | 
						
						
							|  | 		<h3>Miscellaneous</h3> | 
						
						
							|  | 		<p> | 
						
						
							|  | 		You can purchase this <a href="https://www.spreadshirt.net/shop.php?op=article&article_id=3298632&view=403">tricot</a> | 
						
						
							|  | 		if you like dwm and the dwm logo, which has been designed by garbeam. | 
						
						
							|  | 		</p> | 
						
						
							|  | 		<p><small>--Anselm (20060714)</small></p> | 
						
						
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