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yet another small fix and simplification of dotile

master
Anselm R. Garbe 18 years ago
parent
commit
acdea31916
1 changed files with 10 additions and 18 deletions
  1. +10
    -18
      view.c

+ 10
- 18
view.c View File

@ -95,28 +95,23 @@ dofloat(Arg *arg) {
restack(); restack();
} }
/* This algorithm is based on a (M)aster area and a (S)tacking area.
* It supports following arrangements:
* SSMMM MMMMM MMMSS
* SSMMM SSSSS MMMSS
*/
void void
dotile(Arg *arg) { dotile(Arg *arg) {
unsigned int i, n, md, stackw, stackh, th;
unsigned int i, n, mpx, stackw, stackh, th;
Client *c; Client *c;
for(n = 0, c = nexttiled(clients); c; c = nexttiled(c->next)) for(n = 0, c = nexttiled(clients); c; c = nexttiled(c->next))
n++; n++;
md = (sw * master) / 1000;
stackw = sw - md;
mpx = (sw * master) / 1000;
stackw = sw - mpx;
stackh = sh - bh; stackh = sh - bh;
th = stackh; th = stackh;
if(n > 1) if(n > 1)
th /= (n - 1); th /= (n - 1);
for(i = 0, c = clients; c; c = c->next) {
for(i = 0, c = clients; c; c = c->next, i++)
if(isvisible(c)) { if(isvisible(c)) {
if(c->isfloat) { if(c->isfloat) {
resize(c, True, TopLeft); resize(c, True, TopLeft);
@ -130,29 +125,26 @@ dotile(Arg *arg) {
c->h = sh - 2 * BORDERPX - bh; c->h = sh - 2 * BORDERPX - bh;
} }
else if(i == 0) { /* master window */ else if(i == 0) { /* master window */
c->w = md - 2 * BORDERPX;
c->w = mpx - 2 * BORDERPX;
c->h = sh - bh - 2 * BORDERPX; c->h = sh - bh - 2 * BORDERPX;
} }
else { /* tile window */ else { /* tile window */
c->x += md;
c->x += mpx;
c->w = stackw - 2 * BORDERPX;
if(th > bh) { if(th > bh) {
c->y = sy + (i - 1) * th + bh; c->y = sy + (i - 1) * th + bh;
if(i + 1 == n) if(i + 1 == n)
c->h = sh - c->y - 2 * BORDERPX; c->h = sh - c->y - 2 * BORDERPX;
c->w = stackw - 2 * BORDERPX;
c->h = th - 2 * BORDERPX;
else
c->h = th - 2 * BORDERPX;
} }
else { /* fallback if th < bh */
c->w = stackw - 2 * BORDERPX;
else /* fallback if th < bh */
c->h = stackh - 2 * BORDERPX; c->h = stackh - 2 * BORDERPX;
}
} }
resize(c, False, TopLeft); resize(c, False, TopLeft);
i++;
} }
else else
ban(c); ban(c);
}
if(!sel || !isvisible(sel)) { if(!sel || !isvisible(sel)) {
for(c = stack; c && !isvisible(c); c = c->snext); for(c = stack; c && !isvisible(c); c = c->snext);
focus(c); focus(c);


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