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  1. /* See LICENSE file for copyright and license details. */
  2. /* appearance */
  3. static const char font[] = "-*-terminus-medium-r-*-*-16-*-*-*-*-*-*-*";
  4. static const char normbordercolor[] = "#444444";
  5. static const char normbgcolor[] = "#222222";
  6. static const char normfgcolor[] = "#bbbbbb";
  7. static const char selbordercolor[] = "#005577";
  8. static const char selbgcolor[] = "#005577";
  9. static const char selfgcolor[] = "#eeeeee";
  10. static const unsigned int borderpx = 1; /* border pixel of windows */
  11. static const unsigned int snap = 32; /* snap pixel */
  12. static const Bool showbar = True; /* False means no bar */
  13. static const Bool topbar = True; /* False means bottom bar */
  14. /* tagging */
  15. static const char *tags[] = { "1", "2", "3", "4", "5", "6", "7", "8", "9" };
  16. static const Rule rules[] = {
  17. /* xprop(1):
  18. * WM_CLASS(STRING) = instance, class
  19. * WM_NAME(STRING) = title
  20. */
  21. /* class instance title tags mask isfloating monitor */
  22. { "Gimp", NULL, NULL, 0, True, -1 },
  23. { "Firefox", NULL, NULL, 1 << 8, False, -1 },
  24. };
  25. /* layout(s) */
  26. static const float mfact = 0.55; /* factor of master area size [0.05..0.95] */
  27. static const int nmaster = 1; /* number of clients in master area */
  28. static const Bool resizehints = True; /* True means respect size hints in tiled resizals */
  29. static const Layout layouts[] = {
  30. /* symbol arrange function */
  31. { "[]=", tile }, /* first entry is default */
  32. { "><>", NULL }, /* no layout function means floating behavior */
  33. { "[M]", monocle },
  34. };
  35. /* key definitions */
  36. #define MODKEY Mod1Mask
  37. #define TAGKEYS(KEY,TAG) \
  38. { MODKEY, KEY, view, {.ui = 1 << TAG} }, \
  39. { MODKEY|ControlMask, KEY, toggleview, {.ui = 1 << TAG} }, \
  40. { MODKEY|ShiftMask, KEY, tag, {.ui = 1 << TAG} }, \
  41. { MODKEY|ControlMask|ShiftMask, KEY, toggletag, {.ui = 1 << TAG} },
  42. /* helper for spawning shell commands in the pre dwm-5.0 fashion */
  43. #define SHCMD(cmd) { .v = (const char*[]){ "/bin/sh", "-c", cmd, NULL } }
  44. /* commands */
  45. static const char *dmenucmd[] = { "dmenu_run", "-fn", font, "-nb", normbgcolor, "-nf", normfgcolor, "-sb", selbgcolor, "-sf", selfgcolor, NULL };
  46. static const char *termcmd[] = { "st", "-f", font, NULL };
  47. static Key keys[] = {
  48. /* modifier key function argument */
  49. { MODKEY, XK_p, spawn, {.v = dmenucmd } },
  50. { MODKEY|ShiftMask, XK_Return, spawn, {.v = termcmd } },
  51. { MODKEY, XK_b, togglebar, {0} },
  52. { MODKEY, XK_j, focusstack, {.i = +1 } },
  53. { MODKEY, XK_k, focusstack, {.i = -1 } },
  54. { MODKEY, XK_i, incnmaster, {.i = +1 } },
  55. { MODKEY, XK_d, incnmaster, {.i = -1 } },
  56. { MODKEY, XK_h, setmfact, {.f = -0.05} },
  57. { MODKEY, XK_l, setmfact, {.f = +0.05} },
  58. { MODKEY, XK_Return, zoom, {0} },
  59. { MODKEY, XK_Tab, view, {0} },
  60. { MODKEY|ShiftMask, XK_c, killclient, {0} },
  61. { MODKEY, XK_t, setlayout, {.v = &layouts[0]} },
  62. { MODKEY, XK_f, setlayout, {.v = &layouts[1]} },
  63. { MODKEY, XK_m, setlayout, {.v = &layouts[2]} },
  64. { MODKEY, XK_space, setlayout, {0} },
  65. { MODKEY|ShiftMask, XK_space, togglefloating, {0} },
  66. { MODKEY, XK_0, view, {.ui = ~0 } },
  67. { MODKEY|ShiftMask, XK_0, tag, {.ui = ~0 } },
  68. { MODKEY, XK_comma, focusmon, {.i = -1 } },
  69. { MODKEY, XK_period, focusmon, {.i = +1 } },
  70. { MODKEY|ShiftMask, XK_comma, tagmon, {.i = -1 } },
  71. { MODKEY|ShiftMask, XK_period, tagmon, {.i = +1 } },
  72. TAGKEYS( XK_1, 0)
  73. TAGKEYS( XK_2, 1)
  74. TAGKEYS( XK_3, 2)
  75. TAGKEYS( XK_4, 3)
  76. TAGKEYS( XK_5, 4)
  77. TAGKEYS( XK_6, 5)
  78. TAGKEYS( XK_7, 6)
  79. TAGKEYS( XK_8, 7)
  80. TAGKEYS( XK_9, 8)
  81. { MODKEY|ShiftMask, XK_q, quit, {0} },
  82. };
  83. /* button definitions */
  84. /* click can be ClkLtSymbol, ClkStatusText, ClkWinTitle, ClkClientWin, or ClkRootWin */
  85. static Button buttons[] = {
  86. /* click event mask button function argument */
  87. { ClkLtSymbol, 0, Button1, setlayout, {0} },
  88. { ClkLtSymbol, 0, Button3, setlayout, {.v = &layouts[2]} },
  89. { ClkWinTitle, 0, Button2, zoom, {0} },
  90. { ClkStatusText, 0, Button2, spawn, {.v = termcmd } },
  91. { ClkClientWin, MODKEY, Button1, movemouse, {0} },
  92. { ClkClientWin, MODKEY, Button2, togglefloating, {0} },
  93. { ClkClientWin, MODKEY, Button3, resizemouse, {0} },
  94. { ClkTagBar, 0, Button1, view, {0} },
  95. { ClkTagBar, 0, Button3, toggleview, {0} },
  96. { ClkTagBar, MODKEY, Button1, tag, {0} },
  97. { ClkTagBar, MODKEY, Button3, toggletag, {0} },
  98. };